窗口
此控件为开发者提供了一个虚拟区域,用于放置应用程序所需的控件。开发者可以根据需求创建相对于屏幕的空间。 例如,图1创建了一个与屏幕尺寸相同的区域,而开发者也可以创建不同尺寸的空间,如图2所示。


下图中的控件将以窗口控件的左上角作为初始坐标。

使用方法
创建窗口控件
可以通过 gui_win_create(void *parent, const char *name, int16_t x, int16_t y, int16_t w, int16_t h) 该API创建一个窗口控件,
其中 w/h 是窗口控件的宽度和高度。
API
Functions
- 
gui_win_t *gui_win_create(void *parent, const char *name, int16_t x, int16_t y, int16_t w, int16_t h)
- create a window widget. - 参数:
- parent – the father widget the window nested in. 
- filename – the window widget name. 
- x – the X-axis coordinate. 
- x – the Y-axis coordinate. 
- w – the width. 
- h – the hight. 
 
- 返回:
- return the widget object pointer 
 
- 
void gui_win_set_animate(gui_win_t *_this, uint32_t dur, int repeat_count, void *callback, void *p)
- 参数:
- o – widget object pointer 
- dur – Animation duration 
- repeat_count – Repeat play times, -1 means play on repeat forever 
- callback – animate frame callback 
- p – parameter 
 
 
- 
void gui_win_left(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_right(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_down(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_press(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_release(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_long(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
void gui_win_click(gui_win_t *_this, void *callback, void *parameter)
- 参数:
- b – 
- callback – 
- parameter – 
 
 
- 
float gui_win_get_aniamtion_progress_percent(gui_win_t *win)
- Get the animation progress percentage. - 参数:
- win – Pointer to the window structure that contains the animation. 
 
- 返回:
- The current animation progress percentage. 
 
- 
void gui_win_set_scale_rate(gui_win_t *win, float scale_rate_horizontal, float scale_rate_vertical)
- Set the scale rate for the window both horizontally and vertically. - 参数:
- win – Pointer to the window structure. 
- scale_rate_horizontal – The horizontal scale rate. 
- scale_rate_vertical – The vertical scale rate. 
 
 
- 
void gui_win_set_scope(gui_win_t *win, bool enable)
- Enable or disable the scope for the window. - 参数:
- win – Pointer to the window structure. 
- enable – A boolean value to enable or disable the scope. 
 
 
- 
void gui_win_set_opacity(gui_win_t *win, unsigned char opacity_value)
- Set the opacity value for the window. - 参数:
- win – Pointer to the window structure. 
- opacity_value – The desired opacity value to set. 
 
 
- 
bool gui_win_is_animation_end_frame(gui_win_t *win)
- Check if the animation is at its end frame. - 参数:
- win – Pointer to the window structure that contains the animation. 
 
- 返回:
- true if the end_frame is not 0, false otherwise. 
 
- 
struct gui_win_t
- #include <gui_win.h>window structure