Text

The text widget is the basic widget used to display text, which can be used to output text in different fonts, different colors, and different sizes to the screen. In order to draw text, the font file can be a standard .ttf file or a customized .bin file.

Features

Text widgets can support the following features.

  • UTF-8/UTF16/UTF-32 support

  • Multi language support

  • Text typesetting support

  • Word wrap and texts scrolling

  • Anti-aliasing

  • Multi fonts support

  • Multi font sizes support

  • Thirty-two bit true color support

  • Emoji support

  • Custom animation effects support

  • Standards TTF file support

  • Self-developed font files support

: Only part of the chip support this feature.

Usage

Using functions to load font files and display text.

Initialize the Font File

In order to draw text, font files containing glyph information need to be loaded into the system.

The font file can be a standard .ttf file or a customized .bin file. The font file can be initialized ahead of time to avoid having to set the font type for each text widget.

  • To initialize the new version customized bin font file, use gui_font_mem_init(uint8_t *font_bin_addr).

  • To initialize the standard TTF file to draw text, use gui_font_stb_init(void *font_ttf_addr).

All customized bin font files are available from RTK technicians.

FONT_BIN, FONT_TTF are all addresses of the files stored in flash.

Create Text Widget

To create a text widget, you can use gui_text_create(), The coordinates on the screen and text box size have been identified after create. These attributes also can be modified whenever you want.

Note

The size of the text box should be larger than the string to be shown; out-of-range text will be hidden.

Set Text Attributes

Set Text

To add some texts or characters to a text widget and set text attributes with gui_text_set().

Note

The text length must be the same as the set character length, and the font size of the text must be the same as the size of the loaded font file.

Font Type

The text widget support type setting. This function can be used to set the type. The type is a bin/ttf file address gui_text_type_set().

Text Content

This interface can be used to set the content that needs to be displayed by the text widget gui_text_content_set().

Text Encoding

The text widget supports input formats in UTF-8, UTF-16, and UTF-32 encodings simultaneously. Developers can use gui_text_encoding_set() to change the encoding format.

Convert to Img

By using this function gui_text_convert_to_img(), the text in the text widget will be converted into an image, stored in memory, and rendered using the image. It also supports image transformations such as scaling and rotation. This only applies to bitmap fonts.

Note

Because the content and font size information of the text widget is needed, it should be called after set text. If the content, font size, position, and other attributes of the text have been modified, you need to reuse this interface for conversion.

Text Input

Text widget supports the input setting. You can use this function to set input gui_text_input_set().

Text Click

Text widget supports click. You can use this function to add the click event for text gui_text_click().

Text Mode

Text widget supports seven typesetting modes. To set text typesetting mode, use: gui_text_mode_set().

All type setting modes are as follows.

Text Mode

Type

Line Type

X Direction

Y Direction

Widget

LEFT

Single-line

Left

Top

Text widget (Default)

CENTER

Single-line

Center

Top

Text widget

RIGHT

Single-line

Right

Top

Text widget

MULTI_LEFT

Multi-line

Left

Top

Text widget

MULTI_CENTER

Multi-line

Center

Top

Text widget

MULTI_RIGHT

Multi-line

Right

Top

Text widget

MID_LEFT

Multi-line

Left

Mid

Text widget

MID_CENTER

Multi-line

Center

Mid

Text widget

MID_RIGHT

Multi-line

Right

Mid

Text widget

SCROLL_X

Single-line

Right to Left

Top

Scroll text widget

SCROLL_Y

Multi-line

Left

Bottom to Top

Scroll text widget

SCROLL_Y_REVERSE

Multi-line

Right

Top to Bottom

Scroll text widget

VERTICAL_LEFT

Multi-line

Left

Top to Bottom

Text widget

VERTICAL_RIGHT

Multi-line

Right

Bottom to Top

Text widget

typedef enum
{
    /* TOP */
    LEFT               = 0x00,
    CENTER             = 0x01,
    RIGHT              = 0x02,
    MULTI_LEFT         = 0x03,
    MULTI_CENTER       = 0x04,
    MULTI_RIGHT        = 0x05,
    /* MID */
    MID_LEFT           = 0x10,
    MID_CENTER         = 0x11,
    MID_RIGHT          = 0x12,
    /* SCROLL */
    SCROLL_X           = 0x30,
    SCROLL_Y           = 0x31,
    SCROLL_Y_REVERSE   = 0x32,
    SCROLL_X_REVERSE   = 0x33,
    /* VERTICAL */
    VERTICAL_LEFT      = 0x40,
    VERTICAL_RIGHT     = 0x41,
} TEXT_MODE;

Text Move

It is possible to use this function gui_text_move() to move text to a specified location, but x and y cannot be larger than w and h of the text.

Set Animate

Using this function gui_text_set_animate() to set the animation and implement the animation effect in the corresponding callback function.

Example

Multiple Text Widget

#include "string.h"
#include "gui_obj.h"
#include "guidef.h"
#include "gui_text.h"
#include "draw_font.h"
#include "gui_app.h"
#include "rtk_gui_resource.h"

static char chinese[6] =
{
    0xE4, 0xB8, 0xAD,
    0xE6, 0x96, 0x87
};
static void app_launcher_ui_design(gui_app_t *app)
{
    gui_font_mem_init(HARMONYOS_SIZE24_BITS1_FONT_BIN);
    gui_font_mem_init(HARMONYOS_SIZE16_BITS4_FONT_BIN);
    gui_font_mem_init(HARMONYOS_SIZE32_BITS1_FONT_BIN);
    gui_font_mem_init(SIMKAI_SIZE24_BITS4_FONT_BIN);

    void *screen = &app->screen;

    gui_text_t *text1 = gui_text_create(screen,  "text1",  10, 10, 100, 50);
    gui_text_set(text1, chinese, GUI_FONT_SRC_BMP, APP_COLOR_WHITE, strlen(chinese), 24);
    gui_text_type_set(text1, HARMONYOS_SIZE24_BITS1_FONT_BIN, FONT_SRC_MEMADDR);
    gui_text_mode_set(text1, LEFT);

    gui_text_t *text2 = gui_text_create(screen,  "text2",  0, 50, 300, 50);
    gui_text_set(text2, "english", GUI_FONT_SRC_BMP, APP_COLOR_RED, 7, 16);
    gui_text_type_set(text2, HARMONYOS_SIZE16_BITS4_FONT_BIN, FONT_SRC_MEMADDR);
    gui_text_mode_set(text2, LEFT);

    char *string = "TEXT_WIDGET";
    gui_text_t *text3 = gui_text_create(screen,  "text3",  0, 90, 300, 50);
    gui_text_set(text3, string, GUI_FONT_SRC_BMP, APP_COLOR_BLUE, strlen(string), 32);
    gui_text_type_set(text3, HARMONYOS_SIZE32_BITS1_FONT_BIN, FONT_SRC_MEMADDR);
    gui_text_mode_set(text3, CENTER);

    gui_text_t *text4 = gui_text_create(screen,  "text4",  0, 150, 100, 200);
    gui_text_set(text4, "ABCDEFGHIJKLMNOPQRSTUVWXYZ", GUI_FONT_SRC_BMP, gui_rgb(0, 0xff, 0xff), 24, 24);
    gui_text_type_set(text4, SIMKAI_SIZE24_BITS4_FONT_BIN, FONT_SRC_MEMADDR);
    gui_text_mode_set(text4, MULTI_CENTER);
}


Animate Text Widget

#include "root_image_hongkong/ui_resource.h"
#include "string.h"
#include "gui_obj.h"
#include "guidef.h"
#include "gui_text.h"
#include "draw_font.h"

void change_text_cb(gui_text_t *obj)
{
    if (obj->animate->current_frame > 0 && obj->animate->current_frame < 50)
    {
        gui_text_move(obj, 50, 150);
        gui_text_content_set(obj, "123456789", 9);
    }
    else if (obj->animate->current_frame > 50 && obj->animate->current_frame < 100)
    {
        gui_text_move(obj, 200, 150);
        gui_text_content_set(obj, "987654321", 9);

    }
    else
    {
        gui_text_move(obj, 125, 50);
        gui_text_content_set(obj, "abcdefghi", 9);
    }
}

void page_tb_activity(void *parent)
{
    gui_font_mem_init(SIMKAI_SIZE24_BITS4_FONT_BIN);

    gui_text_t *text = gui_text_create(parent,  "text",  0, 0, 100, 200);
    gui_text_set(text, "ABCDEFGHI", GUI_FONT_SRC_BMP, APP_COLOR_RED, 9, 24);
    gui_text_type_set(text, SIMKAI_SIZE24_BITS4_FONT_BIN, FONT_SRC_MEMADDR);
    gui_text_mode_set(text, MULTI_CENTER);
    gui_text_set_animate(text, 5000, 15, change_text_cb, text);
}


API

Enums

enum TEXT_MODE

Values:

enumerator LEFT
enumerator CENTER
enumerator RIGHT
enumerator MULTI_LEFT
enumerator MULTI_CENTER
enumerator MULTI_RIGHT
enumerator MID_LEFT
enumerator MID_CENTER
enumerator MID_RIGHT
enumerator SCROLL_X
enumerator SCROLL_Y
enumerator SCROLL_Y_REVERSE
enumerator SCROLL_X_REVERSE
enumerator VERTICAL_LEFT
enumerator VERTICAL_RIGHT
enum FONT_SRC_TYPE

font type enum

Values:

enumerator GUI_FONT_SRC_BMP
enumerator GUI_FONT_SRC_STB
enumerator GUI_FONT_SRC_IMG
enumerator GUI_FONT_SRC_MAT
enumerator GUI_FONT_SRC_FT
enumerator GUI_FONT_SRC_TTF
enum FONT_SRC_MODE

Values:

enumerator FONT_SRC_MEMADDR
enumerator FONT_SRC_FILESYS
enumerator FONT_SRC_FTL

Functions

void gui_text_click(gui_text_t *this_widget, gui_event_cb_t event_cb, void *parameter)

set textbox click event cb .

Parameters:
  • this_widget – text widget.

  • event_cb – cb function.

  • parameter – cb parameter.

void gui_text_pswd_done(gui_text_t *this_widget, gui_event_cb_t event_cb, void *parameter)

set textbox password done event cb, to handle password.

Parameters:
  • this_widget – text widget.

  • event_cb – cb function.

  • parameter – cb parameter.

void gui_text_set(gui_text_t *this_widget, void *text, FONT_SRC_TYPE text_type, gui_color_t color, uint16_t length, uint8_t font_size)

set the string in a text box widget.

Note

The font size must match the font file!

Parameters:
  • this_widget – the text box widget pointer.

  • text – the text string.

  • text_type – text type.

  • color – the text’s color.

  • length – the text string’s length.

  • font_size – the text string’s font size.

Returns:

void

void gui_text_set_animate(void *o, uint32_t dur, int repeat_count, void *callback, void *p)

set animate.

Parameters:
  • o – text widget.

  • dur – durtion. time length of the animate.

  • repeat_count – 0:one shoot -1:endless.

  • callback – happens at every frame.

  • p – callback’s parameter.

void gui_text_mode_set(gui_text_t *this_widget, TEXT_MODE mode)

set text mode of this_widget text widget.

Note

if text line count was more than one, it will display on the left even if it was set lft or right.

Parameters:
  • this_widget – the text widget pointer.

  • mode – there was three mode: LEFT, CENTER and RIGHT.

void gui_text_input_set(gui_text_t *this_widget, bool inputable)

set inputable.

Parameters:
  • this_widget – the text box widget pointer.

  • inputable – inputable.

void gui_text_wordwrap_set(gui_text_t *this_widget, bool wordwrap)

By setting wordwrap to enable English word wrapping.

Parameters:
  • this_widget – the text box widget pointer.

  • wordwrap – wordwrap.

void gui_text_use_matrix_by_img(gui_text_t *this_widget, bool use_img_blit)

Enable/disable matrix-based image rendering for text.

Parameters:
  • this – Pointer to the text widget

  • use_img_blit – true = use image matrix blitting (for complex transformations), false = use standard rendering

void gui_text_rendermode_set(gui_text_t *this_widget, uint8_t rendermode)

Set ttf raster render mode.

Parameters:
  • this_widget – the text box widget pointer.

  • rendermode – rendermode.1/2/4/8

void gui_text_set_min_scale(gui_text_t *this_widget, float min_scale)

set text min scale.

Parameters:
  • this – the text box widget pointer.

  • min_scale – minimum scale.

void gui_text_move(gui_text_t *this_widget, int16_t x, int16_t y)

move the text widget.

Parameters:
  • this_widget – the text box widget pointer.

  • x – the X-axis coordinate of the text box.

  • y – the Y-axis coordinate of the text box.

void gui_text_size_set(gui_text_t *this_widget, uint8_t height, uint8_t width)

set font size or width and height.

Note

if use freetype, width and height is effective, else height will be applied as font size.

Parameters:
  • this_widget – the text widget pointer.

  • height – font height or font size.

  • width – font width(only be effective when freetype was used).

void gui_text_font_mode_set(gui_text_t *this_widget, FONT_SRC_MODE font_mode)

set text font mode.

Parameters:
  • this_widget – the text widget pointer.

  • font_mode – font source mode.

void gui_text_type_set(gui_text_t *this_widget, void *font_source, FONT_SRC_MODE font_mode)

set font type.

Note

The type must match the font size!

Parameters:
  • this_widget – the text widget pointer.

  • font_source – the addr of .ttf or .bin.

  • font_mode – font source mode.

void gui_text_emoji_set(gui_text_t *this_widget, uint8_t *path, uint8_t size)

Set emoji file path and emoji size.

Note

Need romfs.

Note

Example of a full emoji image file path: “font/emoji/emoji_u1f30d.bin”.

Parameters:
  • this – The text widget pointer.

  • path – Path contain folder path and file name prefix. Path eg:”font/emoji/emoji_u”. Folder path is emoji image file folder path, eg:”font/emoji/”. File name prefix is prefix before the filename for Unicode sorting, eg:”emoji_u”.

  • size – Emoji image file size. eg 32.

void gui_text_encoding_set(gui_text_t *this_widget, TEXT_CHARSET charset)

set font encoding.

Note

utf-8 or unicode.

Parameters:
  • this_widget – the text widget pointer.

  • encoding_type – encoding_type.

void gui_text_set_matrix(gui_text_t *this_widget, gui_matrix_t *matrix)

set text matrix

Note

Parameters:
  • this_widget – the text widget pointer.

  • encoding_type – encoding_type.

void gui_text_content_set(gui_text_t *this_widget, void *text, uint16_t length)

set text content.

Parameters:
  • this_widget – the text widget pointer.

  • text – the text string.

  • length – the text string’s length.

void gui_text_convert_to_img(gui_text_t *this_widget, GUI_FormatType font_img_type)

to draw text by img, so that text can be scaled.

Parameters:
  • this_widget – the text widget pointer.

  • font_img_type – color format.

gui_text_t *gui_text_create(void *parent, const char *name, int16_t x, int16_t y, int16_t w, int16_t h)

create a text box widget.

Note

The area of the text box should be larger than that of the string to be shown, otherwise, part of the text will be hidden.

Parameters:
  • parent – the father widget which the text nested in.

  • filename – the widget’s name.

  • x – the X-axis coordinate of the text box.

  • y – the Y-axis coordinate of the text box.

  • w – the width of the text box.

  • h – the hight of the text box.

Returns:

return the widget object pointer.

struct gui_text_t

text widget structure

Public Members

gui_obj_t base
gui_color_t color
gui_animate_t *animate
gui_img_t *scale_img
uint8_t *emoji_path
float min_scale
void *content
void *data
void *path
gui_matrix_t *matrix
uint16_t len
uint16_t font_len
uint16_t active_font_len
int16_t char_width_sum
int16_t char_height_sum
int16_t char_line_sum
int16_t offset_x
int16_t offset_y
TEXT_MODE mode
TEXT_CHARSET charset
FONT_SRC_TYPE font_type
FONT_SRC_MODE font_mode
uint8_t font_height
uint8_t emoji_size
uint8_t checksum
bool layout_refresh
bool content_refresh
bool use_img_blit
uint8_t inputable
uint8_t ispasswd
uint8_t wordwrap
uint8_t scope
uint8_t rendermode
struct gui_text_line_t

text line structure

Public Members

uint16_t line_char
uint16_t line_dx